U11 Girls' Singles
Pavi Nair vs Yashika Koneru
Round of 16 · Match #8 · Court 6 · Fri, Aug 7, 4:17 PM
Summary
Yashika Koneru’s 10-Rally Run Sends Her Through in Straight Games
Yashika Koneru turned a fast start into a straight-games win over Pavi Nair, taking their U11 Girls’ Singles Round of 16 match 15-4, 15-2 on Court 6.
The second seed opened the first game by winning four rallies in a row. Nair answered with two points to make it 4-2, but Koneru immediately restored control with a four-rally run to reach 8-2. After the interval, she won seven of the next nine rallies and closed the game 15-4, with Nair adding two late points before the finish.
The same pattern appeared in game two. Koneru moved 3-0 ahead, conceded one rally, then stretched the lead to 8-1. Nair briefly made it 8-2, but Koneru won the next seven rallies to finish 15-2 and complete the 2-0 result in 12 minutes.
The clearest statistical edge came on serve: Koneru won 25 of 29 service rallies, while Nair won only two of seven. Koneru also won eight of the match’s first 10 rallies, and her longest streak was 10; Nair’s longest was two. That makes the non-obvious detail especially stark: Nair never led in either game and never overcame a deficit, while Koneru’s largest lead surrendered was also recorded as zero.
Nair’s six total points included a two-rally response in each game, but Koneru’s immediate answers kept those moments from becoming pressure. The second seed now advances to match 12.
U11 GS · R16
CompletedCourt 6
11:41
| Side | Games | G1 | G2 |
|---|---|---|---|
| Pavi Nair | 0 | 4 | 2 |
| Yashika Koneru[2], winner | 2 | 15 | 15 |
Match analytics
Both sides, from the same durable result and validated scoring record.
Data note: Rally and timing insights use the accepted umpire log; timing gaps include recovery and repositioning.
- Points played
- 36
- Match duration
- 12m
- Average scoring gap
- 14s
- Longest scoring gap
- 44s
2 games
Court 6
Between umpire taps
Game 1 at 2–8
Score & result
The durable game scores and result recorded for this match.
| Measure | Pavi Nair | Yashika Koneru |
|---|---|---|
| Games won | 0 | 2 |
| Points won | 6 | 30 |
| Point shareOf every point you played, the share you won. Above 50% means you outscored your opponents overall — a fairer measure than match wins alone. | 17%6 of 36 points | 83%30 of 36 points |
Serve & rally
Rallies your side won when serving. Every rally scores a point either way, but serving sets up the attack — a low number here means the serve is being punished.
| Measure | Pavi Nair | Yashika Koneru |
|---|---|---|
| On serveRallies your side won when serving. Every rally scores a point either way, but serving sets up the attack — a low number here means the serve is being punished. | 29%2 of 7 rallies | 86%25 of 29 rallies |
| On receiveRallies your side won when receiving. Strong receivers turn the opponent's serve into their point. | 14%4 of 29 rallies | 71%5 of 7 rallies |
| First 5 ralliesPoints won in the first five rallies of each game — do you start switched on or need time to warm up? | 20%2 of 10 rallies | 80%8 of 10 rallies |
| After intervalsPoints won in the first three rallies after a break — does the reset (and the coaching) help? | 13%2 of 15 rallies | 87%13 of 15 rallies |
| Longest streakYour longest run of consecutive points inside one game. | 22 rallies | 1010 rallies |
Pressure & momentum
Rallies at tight endgame scores — the last few points of a game, scaled to its format (18+ in a 21-point game, 12+ in a 15-point game). These points decide close games.
| Measure | Pavi Nair | Yashika Koneru |
|---|---|---|
| Tight-end ralliesRallies at tight endgame scores — the last few points of a game, scaled to its format (18+ in a 21-point game, 12+ in a 15-point game). These points decide close games. | 25%2 of 8 rallies | 75%6 of 8 rallies |
| Baseline ralliesAll other rallies — your normal level, used as the comparison for clutch play. | 14%4 of 28 rallies | 86%24 of 28 rallies |
| Max deficit overcomeThe biggest deficit you clawed back in a game you went on to win. | 00 points | 00 points |
| Max lead surrenderedThe biggest lead you let slip in a game you went on to lose. | 00 points | 00 points |
| Challenge accuracyLine-call reviews you asked for, and how many went your way. | —No challenges | —No challenges |
Tempo & endurance
Average time between points, from the umpire's scoring taps. Approximate — it includes the walk back to position, not just the rally.
| Measure | Pavi Nair | Yashika Koneru |
|---|---|---|
| Quicker pointsWin rate in quicker points (below this match's median gap) — a proxy for attacking, short exchanges. | 17%3 of 18 rallies | 83%15 of 18 rallies |
| Longer pointsWin rate in longer points — a proxy for grinding rallies. Compare with short rallies to see where you win. | 18%3 of 17 rallies | 82%14 of 17 rallies |
| First gamePoint win rate in game 1 vs the last game — did your level hold up as the match went on? | 21%4 of 19 rallies | 79%15 of 19 rallies |
| Last gamePoint win rate in game 1 vs the last game — did your level hold up as the match went on? | 12%2 of 17 rallies | 88%15 of 17 rallies |