Men's Singles
Sandip Kanji vs Karan Dhavaskar
Qualifying Final · Match #21 · Court 6 · Fri, Aug 7, 8:05 PM
Summary
Karan Dhavaskar’s Eight-Rally Start Sets Up Straight-Games Qualifying Win
Karan Dhavaskar needed only 12 minutes to move through the qualifying final, beating Sandip Kanji 15-7, 15-4 on Court 6 on 7 August 2026.
The match was shaped immediately. Dhavaskar won the opening eight rallies of the first game, reaching the interval at 8-0 before Kanji finally got on the board. Kanji responded with four straight points to make it 5-9, but Dhavaskar stopped the recovery and closed the game 15-7.
The second game began in the same pattern: Dhavaskar took the first four rallies and led 6-2 at the interval. Kanji briefly reduced the gap to 7-3, yet Dhavaskar then won eight of the next nine rallies to finish 15-4.
The less obvious figure is how consistently Dhavaskar owned the starts: he won nine of the 10 opening-game rally segments recorded in the match analytics, while Kanji won only one. Dhavaskar also won 22 of 29 points on his serve and converted six of eight clutch rallies. Kanji’s strongest stretch was the first game’s four-point run, but it never became a sustained turnaround.
Dhavaskar advances from qualifying round two, while Kanji’s campaign ends with 11 points across the two games. The scoreline stayed clear from the opening rally to the last.
MS · Qual final
CompletedCourt 6
11:40
| Side | Games | G1 | G2 |
|---|---|---|---|
| Sandip Kanji | 0 | 7 | 4 |
| Karan Dhavaskar, winner | 2 | 15 | 15 |
Match analytics
Both sides, from the same durable result and validated scoring record.
Data note: Rally and timing insights use the accepted umpire log; timing gaps include recovery and repositioning.
- Points played
- 41
- Match duration
- 12m
- Average scoring gap
- 15s
- Longest scoring gap
- 95s
2 games
Court 6
Between umpire taps
Game 1 at 0–0
Score & result
The durable game scores and result recorded for this match.
| Measure | Sandip Kanji | Karan Dhavaskar |
|---|---|---|
| Games won | 0 | 2 |
| Points won | 11 | 30 |
| Point shareOf every point you played, the share you won. Above 50% means you outscored your opponents overall — a fairer measure than match wins alone. | 27%11 of 41 points | 73%30 of 41 points |
Serve & rally
Rallies your side won when serving. Every rally scores a point either way, but serving sets up the attack — a low number here means the serve is being punished.
| Measure | Sandip Kanji | Karan Dhavaskar |
|---|---|---|
| On serveRallies your side won when serving. Every rally scores a point either way, but serving sets up the attack — a low number here means the serve is being punished. | 33%4 of 12 rallies | 76%22 of 29 rallies |
| On receiveRallies your side won when receiving. Strong receivers turn the opponent's serve into their point. | 24%7 of 29 rallies | 67%8 of 12 rallies |
| First 5 ralliesPoints won in the first five rallies of each game — do you start switched on or need time to warm up? | 10%1 of 10 rallies | 90%9 of 10 rallies |
| After intervalsPoints won in the first three rallies after a break — does the reset (and the coaching) help? | 22%2 of 9 rallies | 78%7 of 9 rallies |
| Longest streakYour longest run of consecutive points inside one game. | 44 rallies | 88 rallies |
Pressure & momentum
Rallies at tight endgame scores — the last few points of a game, scaled to its format (18+ in a 21-point game, 12+ in a 15-point game). These points decide close games.
| Measure | Sandip Kanji | Karan Dhavaskar |
|---|---|---|
| Tight-end ralliesRallies at tight endgame scores — the last few points of a game, scaled to its format (18+ in a 21-point game, 12+ in a 15-point game). These points decide close games. | 25%2 of 8 rallies | 75%6 of 8 rallies |
| Baseline ralliesAll other rallies — your normal level, used as the comparison for clutch play. | 27%9 of 33 rallies | 73%24 of 33 rallies |
| Max deficit overcomeThe biggest deficit you clawed back in a game you went on to win. | 00 points | 00 points |
| Max lead surrenderedThe biggest lead you let slip in a game you went on to lose. | 00 points | 00 points |
| Challenge accuracyLine-call reviews you asked for, and how many went your way. | —No challenges | —No challenges |
Tempo & endurance
Average time between points, from the umpire's scoring taps. Approximate — it includes the walk back to position, not just the rally.
| Measure | Sandip Kanji | Karan Dhavaskar |
|---|---|---|
| Quicker pointsWin rate in quicker points (below this match's median gap) — a proxy for attacking, short exchanges. | 19%4 of 21 rallies | 81%17 of 21 rallies |
| Longer pointsWin rate in longer points — a proxy for grinding rallies. Compare with short rallies to see where you win. | 35%7 of 20 rallies | 65%13 of 20 rallies |
| First gamePoint win rate in game 1 vs the last game — did your level hold up as the match went on? | 32%7 of 22 rallies | 68%15 of 22 rallies |
| Last gamePoint win rate in game 1 vs the last game — did your level hold up as the match went on? | 21%4 of 19 rallies | 79%15 of 19 rallies |